Build:Spellbreaker - Defense Boonbreaker (2024)

The community gave this build a rating, making it top-tier: Great

Focused on: Strikedamage,Control and Boonremoval

Designed for: PvP Conquest

Expansions required:

Difficulty:

Easy

This build was last updated on June 01, 2024 and is up to date for the June 25, 2024 patch.

Contents

  • 1 Overview
  • 2 Skill Bar
    • 2.1 Slot Changes
  • 3 Template Code
  • 4 Specializations
  • 5 Equipment
    • 5.1 Equipment Variants
  • 6 Usage
  • 7 Top Streamers
  • 8 Related Builds

Overview

A duelist Dagger/Hammer Spellbreaker PvP build that focuses on CC and boon removal with plenty of high damage finishers to take advantage of stunned and boonless enemies.

Skill Bar

Slot Changes

Utility

  • Build:Spellbreaker - Defense Boonbreaker (2)Endure Pain over Build:Spellbreaker - Defense Boonbreaker (3)Balanced Stance - both of these skills can be used to mitigate strike damage and break stuns. Balanced Stance is a bit weaker as a damage mitigation tool but helps way more against CC.

Template Code

[&DQIWPzM+PTenAKcAagAAAK0AAACyAAAAfAEAAAAAAAAAAAAAAAAAAAAAAAADMwAvAFcAAA==]

Copy Template Code

Specializations

Variants

  • Build:Spellbreaker - Defense Boonbreaker (4)Resilient Roll and Build:Spellbreaker - Defense Boonbreaker (5)Cleansing Ire could help you deal with conditions better, but it's going to cost you some damage and Build:Spellbreaker - Defense Boonbreaker (6) Stability access.

Variants

  • Build:Spellbreaker - Defense Boonbreaker (7)Slow Counter is also a viable option especially with Build:Spellbreaker - Defense Boonbreaker (8)Merciless Hammer on Defense which makes the adrenaline gain from Build:Spellbreaker - Defense Boonbreaker (9)Loss Aversion less relevant.

Equipment

Hammer

Sigil

Sigil

Dagger

Shield

Sigil

Sigil

Rune

Amulet

Relic

Equipment Variants

Runes

  • Build:Spellbreaker - Defense Boonbreaker (10)Rune of Holosmith - less tanky rune with higher crit chance.

Usage

Elite specialization basics

  • Build:Spellbreaker - Defense Boonbreaker (11)Full Counter (FC) recharges your Burst skills Build:Spellbreaker - Defense Boonbreaker (12)Earthshaker and Build:Spellbreaker - Defense Boonbreaker (13)Breaching Strike. Always try to use it when you can refresh their duration, except if you're under heavy pressure in which case you can use FC purely for defensive means.
  • Always try to make sure Full Counter goes off: briefly move into hostile AoE spells, tank Mesmer clones or Ranger pets, etc.
  • FC is both one of the best defensive and offensive skill in the build as it blocks, evades, grants Build:Spellbreaker - Defense Boonbreaker (14) Stability, and performs an unblockable AoE CC attack when triggered.
  • Both burst skills and Full Counter cost adrenaline. If you only need a little more until you can use them then Build:Spellbreaker - Defense Boonbreaker (15)Versatile Rage can get you there.


General

  • Build:Spellbreaker - Defense Boonbreaker (16)Fast Hands reduces the CD of weapon swapping to 5 seconds, which keeps gameplay rather fast paced with minimal downtime. As a result you won't be auto attacking much unless you're cleaving a downed enemy.
  • Despite its range Build:Spellbreaker - Defense Boonbreaker (17)Bull's Charge is best used in melee to make it harder to react to.
  • CCing a target removes a boon and deals damage/grants adrenaline via Build:Spellbreaker - Defense Boonbreaker (18)Loss Aversion.
  • Build:Spellbreaker - Defense Boonbreaker (19)Versatile Rage grants you half a bar of adrenaline on weapon swap. This might not seem like a lot, but it's quite useful especially in situations where you're under pressure and don't have the adrenaline to activate Build:Spellbreaker - Defense Boonbreaker (20)Full Counter. Instead of scrambling to build some a adrenaline a simple weapon swap could get you there.
  • Movement skills remove Build:Spellbreaker - Defense Boonbreaker (21) Immobilize from you. List of movement skills in the build:
    • Dagger/Shield: Build:Spellbreaker - Defense Boonbreaker (22)Breaching Strike, Build:Spellbreaker - Defense Boonbreaker (23)Aura Slicer and Build:Spellbreaker - Defense Boonbreaker (24)Shield Bash.
    • Hammer: Build:Spellbreaker - Defense Boonbreaker (25)Earthshaker
    • Rampage: Build:Spellbreaker - Defense Boonbreaker (26)Kick (Rampage), Build:Spellbreaker - Defense Boonbreaker (27)Dash, and Build:Spellbreaker - Defense Boonbreaker (28)Seismic Leap.
    • Utility: Build:Spellbreaker - Defense Boonbreaker (29)Bull's Charge


Damage

  • Both sets are capable of doing a lot of damage, especially with the proper setup.
  • When it comes to bursts Hammer is all about landing Build:Spellbreaker - Defense Boonbreaker (30)Fierce Blow on CC'd foes for extra damage.
  • Build:Spellbreaker - Defense Boonbreaker (31)Hammer Shock is the only true ranged skill on this set (not counting Earthshaker which is a melee leap). The Cripple makes it easier to catch up to fleeing targets so it has some value other than just doing great damage.
  • Build:Spellbreaker - Defense Boonbreaker (32)Breaching Strike (BS) deals significantly more damage against boonless targets, Hammer and its Build:Spellbreaker - Defense Boonbreaker (33)Dispelling Force synergy plays an important part in setting up this skill.
  • While Build:Spellbreaker - Defense Boonbreaker (34)Breaching Strike itself removes boons, the bonus damage is calculated before the boon removal, which means if the target has any boons when this skill lands you're not getting the damage increase, even if Breaching Strike removes all of their remaining boons.
  • Going BS Build:Spellbreaker - Defense Boonbreaker (35)Full Counter second BS increases the chance of getting the bonus damage on the second Breaching Strike and also makes good use of Build:Spellbreaker - Defense Boonbreaker (36)Sigil of Intelligence.
  • The two best skills for the Build:Spellbreaker - Defense Boonbreaker (37)Sigil of Intelligence proc are Build:Spellbreaker - Defense Boonbreaker (38)Breaching Strike and Build:Spellbreaker - Defense Boonbreaker (39)Aura Slicer.
  • Build:Spellbreaker - Defense Boonbreaker (40)No Escape procs an Build:Spellbreaker - Defense Boonbreaker (41) Immobilize whenever you stun or daze a target. This is more relevant on the daze, as dazed targets could still move freely if it wasn't for this trait.
    • No Escape turns Build:Spellbreaker - Defense Boonbreaker (42)Full Counter into a great setup tool for burst chains, allowing you to immediately go on the offense even if you were being pressured. Build:Spellbreaker - Defense Boonbreaker (43)Breaching Strike and Build:Spellbreaker - Defense Boonbreaker (44)Earthshaker are both great followups for the short immob.
  • Landing any Burst skill can chain enemies to you via Build:Spellbreaker - Defense Boonbreaker (45)Magebane Tether. While active the tether passively stacks Build:Spellbreaker - Defense Boonbreaker (46) Might for you, increasing your damage while also preventing enemies from entering Build:Spellbreaker - Defense Boonbreaker (47) Stealth. If either of you goes past a certain range the tether breaks but the target gets pulled to you, which makes it a rather powerful CC tool as well.


Conditon cleansing & general survival

  • Build:Spellbreaker - Defense Boonbreaker (48)Brawler's Recovery provides a steady stream of cleansing in combat to help manage condition levels before having to blow CDs.
  • Build:Spellbreaker - Defense Boonbreaker (49)Mending cleanses 5 conditions and should be used pretty much on CD, assuming you're missing a large chunk of health or need to deal with conditions.
  • Build:Spellbreaker - Defense Boonbreaker (50)"Shake It Off!" (SIO) is both a stun break and a source of condition removal for you and your team.
  • Build:Spellbreaker - Defense Boonbreaker (51)Bull's Charge is great if you want to run away from pressure as it can build quite the gap while providing an evade frame.
  • Even Build:Spellbreaker - Defense Boonbreaker (52)Earthshaker could be used defensively as a ground targeted escape tool. A mobility skill is never a bad thing to have for kiting, and with this you could even jump over gaps in the terrain, forcing some specs to go around or blow CDs.


Rampage

  • Build:Spellbreaker - Defense Boonbreaker (53)Rampage is what you use when you quickly want to burst/CC a target, or desperately need mobility to either chase down someone, or run away from a fight.
  • CC skills barely do any damage anymore, most of the damage in this form comes from autoattacks and Build:Spellbreaker - Defense Boonbreaker (54)Dash.
  • Build:Spellbreaker - Defense Boonbreaker (55)Throw Boulder is a popular opener, allowing you to CC targets from range and then either follow up with Build:Spellbreaker - Defense Boonbreaker (56)Dash for burst damage or Build:Spellbreaker - Defense Boonbreaker (57)Seismic Leap to keep the CC chain rolling.

Top Streamers

Related Builds

  • Spellbreaker - GS/Dagger Duelist - Greatsword version.
Build:Spellbreaker - Defense Boonbreaker (2024)
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